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Gun Ballet: the Aestheticization of Violence in Video Games


Credit:  Joseph DeLappe, Malath Abbas, Tom Demajo and Albert Elwin of Biome Collective , Killbox, 2016

Credit:  Joseph DeLappe, Malath Abbas, Tom Demajo and Albert Elwin of Biome Collective Killbox, 2016

Gun Ballet: the Aestheticization of Violence in Video Games
March 2 - May 27, 2018
Opening Reception: Friday March 2, 2018, 5-8pm


Violence has a ubiquitous presence in video game history. This exhibition outlines the major styles of violence in video games -- ranging from the beautiful to the gratuitous -- and illuminates how the aestheticization of violence achieves the expressive goals of game artists and developers. Curated by Jonathan Kinkley.

VGA Gallery is generously supported by The MacArthur Funds for Arts and Culture at The Richard H. Driehaus Foundation, a CityArts Grant from the City of Chicago Department of Cultural Affairs & Special Events, the Gaylord & Dorothy Donnelly Foundation, the Illinois Arts Council Agency, individuals, and private and corporate foundations.

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Earlier Event: January 23
ChiDM Presents: Jonathan Kinkley
Later Event: November 1
Chicago New Media 1973–1992