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Gun Ballet: the Aestheticization of Violence in Video Games


Gun Ballet: the Aestheticization of Violence in Video Games
March 2 - June 24, 2018
Opening Reception: Friday March 2, 2018, 5-8pm


Violence has a ubiquitous presence in video game history. This exhibition outlines the major styles of violence in video games -- ranging from the beautiful to the gratuitous -- and illuminates how the aestheticization of violence achieves the expressive goals of game artists and developers. The exhibition includes work by the Biome Collective, Karl Burke, Geissler / Sann, Stephan Martiniere, Trinket Studios, Krista Wortendyke, and more.

VGA Gallery is generously supported by The MacArthur Funds for Arts and Culture at The Richard H. Driehaus Foundation, a CityArts Grant from the City of Chicago Department of Cultural Affairs & Special Events, the Gaylord & Dorothy Donnelly Foundation, the Illinois Arts Council Agency, individuals, and private and corporate foundations.

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