Psychedlic Tourism is an exhibition featuring the work of William Chyr, Paloma Dawkins, and Greg Wohlwend. The exhibition was curated by VGA Director of Exhibitions and Programs Chaz Evans and presented in partnership with the Chicago Design Museum and hosted by Cards Against Humanity. An opening reception and artist talk was held on Saturday, March 5 from 5-8pm and was sponsored by Arcade Brewery. The premise is a W.J.T. Mitchell proposition that landscape imagery isn’t merely a contemplative space for transcendence or allegorical depiction of the environment waiting to be decoded. Instead landscape imagery actively constructs cultural power in collective social imagination. Landscape naturalizes ideas about our environment and recodes those ideas into the world around us. This exhibition presents work by three artists that demonstrate how this process might change if the environments depicted are the imaginary worlds of video games: dynamic, navigable and with no geographical referent. William Chyr destabilizes the built environment of cityscapes by reconfiguring how space itself is meant to function in Manifold Garden. Paloma Dawkins and Kyler Kelly’s Gardenarium presents a myriad landscape that serves as home to a population that struggles with both interior and exterior space. Greg Wohlwend’s illustrations for Vlambeer’s Ridiculous Fishing depict the depths of a dark past against a bright, geometric, and excessive seascape. By inviting us to visit unstable, non-linear, and psychedelic places, the artists exhibited can inscribe their own perspectives into video game environments in a manner similar to how collective assumptions have been inscribed into landscape imagery of the past.
Artist Andy Hoyos' very first fantasy assignment as art director for Sierra's King’s Quest V: Absence Makes the Heart Go Yonder! (1990) was the spooky Witch's House within Serenia's Dark Forest. Yet for the artist, the piece left something to be desired. Now -- 25 years later -- in an exclusive partnership with VGA Gallery, Hoyos has revisited his original concept in a spirit of fun and unbridled imagination, and at long last has completed his original concept. Compare the original sketch and painting (below) with the fantastic new painting (above). The piece underscores the prominent role game artists play in shaping the gamer's experience. It begs the question of when is a work of art complete? And how would games be different if artistsrevisited a title years later? It is also a charming and indulgent work of high fantasy that is both nostalgic as a recognizable scene from King's Quest V and emblematic of the spirit of Sierra living on today. Read more....
On Thurs 9/17 at the Adler Planetarium's awesome After Dark night, VGA's Chaz Evans is leading a panel discussion titled Chicago Made Video Games as New Media Art at the Adler Planetarium! The talk will feature members of the city's expanding and vibrant game community: developer and Bit Bash lead curator Rob Lach, Northwestern University academic, graphic designer and game developer Whitney Pow, game developer and Video Game Art Gallery artist-in-residence William Chyr, and Bit Bash organizer, Pedagogical Game Developer, and Interactive Artist Brice Puls. Learn more and pick up tix here: http://www.adlerplanetarium.org/adler-after-dark/
VGA is teaming up with Bit Bash for their second annual one-day event. Bit Bash is an interactive arts festival in Chicago, showcasing an international collection of lesser known but culturally significant video games. This year VGA will particpate in the festival by guest curating the Art Bash Risograph poster competition, exhibiting several selections from the VGA Collection, and debuting a selection of new prints based on games that will be live and ready to play. The new prints are truly at to forefront of stylistic experimentation in games and will be announced shortly.
Don't miss Chicago's biggest game festival with over 50 games, art, music, food, drinks, and more!
Tickets and more information available at the Bit Bash website.
@ Threadless, 1260 West Madison Street, Chicago, IL, 60607.
On Thursday, June 25th more than 130 guests turned out for HARDCORE / CASUAL, VGA Gallery's first annual benefit party held at Emporium Arcade in Wicker Park, co-chaired by VGA Board members Ross Hersemann and Jen Rhodes. VGA's Jonathan Kinkley and Chaz Evans bestowed Katie Salen Tekinbaş with the inaugural VGA Global Illumination Award for Deep and Significant Contribution to Video Games and Computational Art. During the course of the night guests enjoyed open bar, hors d'oeuvres, a performance by Pizza Pals, unlimited game tokens, and VGA Gallery art prints. Lucky raffle contestants won an exciting array of prizes including: Adler Planetarium memberships and After Dark Tickets, Arcade Brewery Swag Packs, Avant-garde Games: Playing with Technoculture (by Brian Schrank), MCA Tickets, Neo-Futurist Tickets & Publication, Steppenwolf Theatre tickets, The Last of Us Remastered (PS4), and a VGA Print Pack. More than $4500 was raised for FY16 programming. Thanks to all who came out for this epic night!
Check out pictures here!
Art Bash is an art exhibition or original prints that celebrate video games andtheir cultural impact presented at Bit Bash 2015. VGA Gallery is proud to curate this year's exhibition in collaboration with Bit Bash, and we invite artists, designers, and anyone who loves video games to take part! The theme this year is: How do you visualize the video game future?
LEARN MORE AND SUBMIT YOUR YOUR WORK HERE!
HARDCORE / CASUAL: An Evening to Support VGA Gallery
Katie Salen Tekinbaş to be honored with VGA Global Illumination Award
Performance by Pizza Pals
Thursday, June 25th. 2015, 7-10pm
Emporium Arcade Bar, 1366 N Milwaukee Ave.
Co-Chaired by Ross Hersemann and Jen Rhodes
$30 early bird ticket (until June 18th) includes admission, hors d'oeuvres, beer and well drinks from 7-9pm / $35 at the door
Please join the VGA Board, friends, and artists and gamers from across Chicago for HARDCORE / CASUAL: An Evening to Support VGA Gallery, co-chaired by VGA Board members Ross Hersemann and Jen Rhodes. Enjoy games, art, music, food, drinks at Emporium Arcade Bar while supporting exhibitions and programs in VGA Gallery's 2015-2016 season. Game designer, artist, and educator Katie Salen Tekinbaş will be honored with the VGA Global Illumination Award for her many rich contributions to the medium of gaming. Music by Pizza Pals. Tickets will be held at the door.
VGA's Jonathan Kinkley unveils 5 new character and environment art prints from Mortal Kombat IX by artists at Warner Bros, NetherRealm and Atomhawk. Printed in partnership with Linda Jones Enterprises and Warner Bros. View them and learn more here
Who's going to C2E2? This year, VGA Gallery will have a booth at Chicago's blowout April 24-26 expo at McCormick Place along with thousands of other video game, comics, movies, television, toys, anime, and manga fans. We'll have the entire VGA Collection on display, along with some special fair-only prices. Hang out with us to talk art and video games or just to check out the cosplay.
VGA is proud to unveil a haunted telephone that only dials one number. It is a Western Electric 2500DM from 1979 in black, 'property of Michigan Bell.' For those unable to join Saturday night's live auction a the Nightingale, 1084 N. Milwaukee, remote bidding will be available. At 8pm CST on Saturday March 21st, please dial 712.775.7031 and enter Meeting ID 783617705 to participate in the live auction bidding. A representative of VGA will be on the call and will bid on your behalf at the event.
Weird Telephone, Only Dials One Number
Presented by Video Game Art Gallery at The Nightingale
1084 N. Milwaukee
Chicago, IL 60642
5-10pm, $5 Suggested Donation
VGA Gallery is honored to act as the custodians of haunted telephones that only dial one number. The telephones will be available for demonstration and one will be available for auction at the Nightingale microcinema on March 21, 2015. The event runs from 5-10pm. Admission is a suggested donation of $5 upon entrance.
VGA has received this important information from the original caretaker of the phones:
SOLD AS-IS, FOR CURIOSITY ONLY
This phone only dials one number correctly: 270-301-5797.
I do not recall how I arrived at that discovery. Dashiell had piercing tinnitus that kept him up nights, and sometimes I would find him come morning hunched wincing over the receiver, dialing away, unsystematic and helpless. Maybe he came across it during one of those nights? I really don't remember.
A telephone that dials only one number is likely not useful to very many people. To avoid disappointment, please DO NOT place a bid on this telephone if you intend it for any of the following uses:
- Day-to-day telephone usage -- as I have said, it only dials one number.
- Communicating with the dead -- the telephone is not suitable for this purpose.
- To dissect for curiosity -- I have inspected the phone, and its bowels are unremarkable.
- Repair and resale -- I feel that it would be dishonest to suggest this phone can be repaired.
I can recommend that you buy this telephone for:
1. Holding the receiver to your ear to listen to the dial tone and reflect.
thank you for reading,
- your dot
At 7pm the special live auction program will commence and consist of:
- Live demonstrations performed by Cardboard Computer
- The auction of a wierd, haunted telephone, administered by VGA Gallery
- A grand finale performed by musician Ben Babbit.
Special refreshments will be provided by ARCADE BREWERY, and keepsakes by TINY MISSILE
For the flagship conference in the world of art and art history -- College Art Association -- VGA's Chaz Evans speaks today for CAA's New Media audiences in a session titled 'Explorations of Alternative Economies.' Along with fellow presenters Gregory Sholette and Tyler Stefanich, this discussion will explore the following questions: What are alternative economies within the specific context of New Media? How can new media artists create new and adaptive economies that make new space in established economies? Chaz will specifically be talking about VGA's print program -- which compensates represented game artists and developers with sales.
If you're in New York City, come out! Details here: http://www.newmediacaucus.org/events/2015-caa-new-york-events/
The first of many exciting VGA events, releases, exhibitions and more this year is a mega unveiling of prints by some of the best titles of 2014: Banner Saga, Lumino City and Neverending Nightmares. And to cap it all off, we are delighted to round out this new crop with an unforgettable classic from King's Quest V. All of our gorgeous, limited edition prints are offered on luxurious archival paperstock -- framed or unframed -- and include a signed certificate of authenticity or original signature by the artist. Wishing you and yours a bright new start to a great year, thanks for sharing our love for art and games!
Curious about the distinctive game art style known as cel shading? VGA's Jonathan Kinkley dives into the history and evolution of cel shading in games over the past several decades from cartoon influences to the development of the technology and widespread use today. Click here to learn a bit more about this cool art style.
With the holidays rapidly approaching VGA is giving early gifts to you all: from now until the end of 2014 we are happy to offer FREE SHIPPING on all orders, a $10-$25 value. VGA art makes an excellent gift for all the art lovers and gamers in your life. Enter promo code VGASAVE$ on checkout. Happy collecting!
The INTERPLAY conference touches down this weekend in Chicago and Evanston!
Co-sponsored by the University of Chicago and Northwestern University, the Interplay Graduate Student Game Studies Conference seeks to interrogate and expand the limits of the field of game studies by bringing together students, scholars, and practitioners to discuss, collaborate, and play. The conference will be capped-off by an independent game arcade, where local game makers will be on hand to share their work and design process.
VGA will be participating in both days of this conference. First, VGA Co-Director Chaz Evans will speak about public game exhibitions at University of Chicago's Franke Institute for the Humanities (Located in the Joseph Regenstein Library, 1100 E 57th St, Chicago, IL 60637) at 3pm, Friday 10/23.
On Saturday night 10/24 at 7pm, Jackson Junge Gallery (1389 N Milwaukee Ave, Chicago, IL 60622) will host a game reception where games will be played, discussion will thrive, and VGA prints will be on display.
Full information and schedule can be found here. Hope to see you there!
Ever been to an art exhibition in an alley? The excellent people at the Chicago Loop Alliance have invited VGA Gallery to exhibit work at their wildly popular ACTIVATE events on Thursday October 16th from 5-10pm and we would love it if you can join us. Think art, drinks, DJ's and a very cool crowd, located at the Sullivan Center Alley (behind Target) | Enter on Monroe Street between State Street and Wabash Avenue. The VGA collection will be on display, so come out and enjoy game art off the beaten path.
ACTIVATE is part of Chicago Loop Alliance's Loop Placemaking Initiative, which transforms underutilized spaces throughout the Loop into pop-up urban experiences. Learn more at LoopChicago.com/ACTIVATE.
From the bottom of our hearts, thank you to all who came out last Friday night for an incredible opening night launch party! We owe a special debt to all press and VGA ambassadors who helped spread the word about the party, all who came and bought work, and joined us for an unforgettable first celebration. Extra thanks go to Galerie F for hosting and being a critical future partner to VGA, and to Tallgrass 8-Bit for the delicious beers -- may have had one too many! For more pictures, check out our Facebook page here.
The fine people at Galerie F hosted VGA Gallery's Launch Party this past Friday and the exhibition continued through Sunday. Now we are happy to announce that the partnership will continue and VGA Gallery prints can now be purchased from the Galerie F website at galerief.com, as well as on videogameartgallery.com. In the future, VGA Gallery work will be carried in the bins at Galerie F. Click the above image to see VGA Gallery work live and in action!