VGA Interviews Artist B. Börkur Eiríksson

VGA is excited to announce that we have had the pleasure of interviewing an amazing game artist whose work is represented by VGA Gallery: B. Börkur Eiríksson. Eiríksson is known for his sci-fi and fantasy illustrations imbued with a sobering dose of realism as well as his amazing skill in imagining the grim realities of both dystopian futures and medieval pasts. 

Q: What medium and/or software program do you like to work in the most?

A: These days I use photoshop for almost all my work. I like using oils more for my personal work and I'm experimenting with some colab between the two mediums.

Q: What advice would you give to aspiring artists?

A: Don't get caught too much in you emotions. Listen to your gut when you are problem solving. You have to be three people when you are creating amd switching between the three is important. An artist, the audience and an editor. Don't forget the artist.

What you like now you will not like in 5 years. Don't take it too seriously.

And never ever stop.

Q: Did you always draw/paint? What made you start? What did you want to be when you grew up?

A: I always envied people who were good at drawing and I thought it was a special gift. I didn't start drawing seriously till in my teens. Then I realised it's simply a skill you have to train. If you have a creative mind you can do it.


Q: What kind of games do you like to play?

A: My taste in games is very different from most people. I used to play games a lot but today I mostly play very hardcore games like Darkest Dungeon and Dwarf Fortress. I'm a sucker for old ascii dungeon crawlers.

Q: What has been your favorite project to work on so far?

A: Hard to say. I usually don't get involved in projects unless I'm interested and believe in them. The one I'm currently working on is my favourite so far. I'm afraid I can't talk about it yet.

Q: Are you currently working on a game? If so, which one?

A: I am but I'm afraid I can't reveal what it is. All I can say is that it is a VR game.

Q: What do games mean to you?

A:  Games are just as much an art form as anything else. They are a perfect medium for escapism. I've played games since I was an infant and I consider them a big part of life.


Q: How does your professional work differ from your personal work?

A: I try to make all my professional work personal. I'm not interested in doing a 9-5 job and not putting my heart into it. If I can't put my soul into things then I simply loose interest. It's something I've learned over the years. It might be an uprofessional thing to say but that's just the way I am.

My personal work is more free though and I get usually get more satisfaction from it. Other people seem to like it more as well.

Q: Who are other artists you take inspiration from?

A: There are so many that I can hardly count them. And they change a lot over the years. I usually go for artists that are not doing the same rehash as everyone else. Egon Schiele is a big inspiration for example. As are many of the classical ones.

Q: Could you explain a little about your artistic process?

A: It differs greatly. I've tried all kinds of methods. Everything from starting from value sketches and then moving to color and rendering. To just starting and seeing what happens.

I don't really have a specific process anymore. I feel like I have a toolbox that I just pick from and use that process/tool for the task at hand.


Thank you again to Mr. Eiríksson for allowing us Thank you again to Mr. to interview him, we can't wait to see how your project turns out! 

Click here to view giclees and posters by Börkur Eirίksson!

VGA Awarded Grants from The Elizabeth Morse Charitable Trust and the Illinois Arts Council Agency

We are proud to announce that it has received a $7500 grant from The Elizabeth Morse Charitable Trust and a $500 grant from the Illinois Arts Council Agency.  It is humbling and an honor to merit these grants, in support of our artistic programming.

  • The Elizabeth Morse Charitable Trust's grant will support a fall 2016 exhibition and education programming featuring artwork by Philip Mallory Jones, a multimedia artist from Chicago's Bronzeville neighborhood, who is making a video game about Chicago's South Side, circa 1940, titled Dateline: Bronzeville. This exhibition will take place at the Rebuild Foundation's Dorchester Art and Housing Collaborative Center and is timed to coincide with the Centennial of the Great Migration. More details can be found by scrolling down on our exhibitions page here

  • The Illinois Arts Council Agency grant will support VGA exhibitions, education programs, and administration.