About

Founded in 2013 in the lively game community of Chicago, Video Game Art (VGA) Gallery seeks to increase cultural appreciation, education and critique of video games and new media through exhibition, study, and sale. Annual programs include Exhibitions and Events featuring the work of significant artists and game developers from around the world; Education programs are comprised of talks, screenings, and student programs; the VGA fine art print collection encompasses giclees and posters of artwork from video games; and a scholarly publications program that will launch the VGA Reader, a  peer-reviewed journal that highlights new scholarship about video games and new media art.  VGA Gallery is an Illinois 501(c)(3) not-for-profit corporation.

VGA Board of Directors


Jon Cates
Chaz Evans
Ross Hersemann, President
R.J. Inawat
Antar Jackson
Jonathan Kinkley
Jonathan Krusell
Rob Lach
Kris Mendez
Eric Mittereder, Vice President
Laurie Poindexter
Sabrina Raaf
Phil Regan
Jen Rhodes, Secretary
Jamie Sanchez
Brian Schrank
Teresa Silva
Zissou Tasseff-Elenkoff
Chris Tourre
Mike Velazquez
Alia Walston
Ryan Wiemeyer
Adam Wolek, Treasurer

VGA Staff

Tom Caprel (Manager of Communications) is the founder of Helios Capital Research, a big-data company that works to provide meaningful insights from MMORPGs for both players and game companies. He is an active member in Chicago's gaming community as a regular participant in IGDA, Bit Bash, and CVGLS. Tom currently serves on the board of Anima Young Singers of Greater Chicago and has held past professional marketing positions at Lextech Global Services, an enterprise app development firm.  Email

George Chen (Zhi Qiao) (Store Manager) is an artist and gallery professional. He has worked in museums and galleries in the U.S. and China, including the Museum of Contemporary Photography, Chicago, and 798 photo gallery, Beijing. He is pursuing his MFA in photography from Columbia College Chicago.  Email

Amanda Coleman (Publications Intern, VGA Reader) is a creative professional and graduate student in Museum and Exhibition Studies at the University of Illinois, Chicago. She holds a BA in both Anthropology and Gender Studies from the University of Michigan. Her current thesis work focuses on the intersection between video games and museum practices. She is also working with the Chicago Design Museum, Hyde Park Art Center, and UIC’s Bodies of Work. Email

Chaz Evans (Director of Exhibitions and Programs and Co-Founder) is an artist, educator, art historian, and curator working at Northwestern University. He has taught courses on creative programming, web art, moving image art, and games. He holds an MA in art history and an MFA in New Media Art from University of Illinois at Chicago. Email

Tiffany Funk (Editor-in-Chief, VGA Reader.) Tiffany is an art historian and artist based in Chicago. A lecturer in Art in the Department of Art and Art History at Lake Forest College, her current work concerns human relationship with technology with a focus on socio-cultural understanding of computer programming as interactive performance. She holds an MFA and PhD from the University of Illinois at Chicago in New Media Arts, a PhD and has shown in galleries and media festivals in the US and abroad. Email

Nikki Gushurst (Intern) is an undergraduate at UIC currently in the process of completing her BFA in New Media. Her thesis work consists of making a video game and making 3D animations. Email

Jonathan Kinkley (Executive Director and Co-Founder) is a writer and museum professional with more than 10 years of experience working in galleries and museums across the world. Academically trained as an art historian, Kinkley holds a BFA in art history from University of Illinois Urbana-Champaign and an MA in art history from University of Illinois at Chicago with a thesis focus on the art and architecture of virtual worlds. Email /

Brice Puls (Manager of Exhibitions) is an interactive designer, game developer and writer working in the video game industry and the museum field. Puls is also Logistics Manager and Organizer for Bit Bash. Clients include the Peggy Notebaert Museum, the Museum of Science and Industry, Robomodo, and the Field Museum. Email /

Michael Reed (Managing Editor, VGA Reader) Michael is a lawyer and writer living in Chicago. He has reviewed case materials, participated in hearings, and drafted orders for the U.S. Merit System Protection Board and the Circuit Court of Cook County.  Before attending law school he handled community outreach and created a series of legal help guides for the State Bar of Montana. He holds a BA in Philosophy from St. Norbert College and a J.D. from John Marshall Law School, where he was President of the Video Game Law Society and Editor of the newspaper. He is currently pursuing a Masters of Law in International Intellectual Property at Chicago-Kent.

Heather Robbins (Manager of Development) holds a Masters in Museum And Exhibition Studies and a Bachelors in Psychology, both from University of Illinois, Chicago. She is an independent grantwriter, active member of Chicago's art, technology and gaming community, and communications and partnership specialist who has worked with the National Museum of Health and Medicine Chicago, CodeAbode, and Gallery 400 among others.

Cheri Stewart (Intern) is an undergraduate student at the University of Illinois, Chicago currently pursuing a BFA in cinematic studies. Her current thesis work involves the practice of stop motion animation and set building. Email

Kristine Strom CPA (Manager of Finance) is currently Controller at DHR International and a volunteer in the gaming community. She has served in senior accounting roles for Transco, Hilton Grand Vacations and BKHM. She holds a Masters, Taxation from University of Central Florida and a Bachelors, Public Accounting, from University of Central Florida.  Email